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Game Theory Analysis

CASTLE ROULETTE

Castle Roulette

House Edge 0.00%

Duel's live zero edge roulette.

Castle Roulette quick sim

Pick a side and see the exact hit rate, volatility, and payout profile per 1 unit wagered.

EV 0.00

Math note All Castle Roulette sides are modeled at 100.00% RTP. Your choice changes hit rate and variance, not expected value.

House Edge

0.00%

STD

1.00

P(win)

50.00%

Win Multiplier

2.00x

Castle side map

Selected side breakdown across all 48 outcomes.

Winning rolls

24 / 48

Losing rolls

24 / 48

Hit frequency

1 in 2

Unlike other games, this one is live, with each round having a host that entertains you. It is a mix of show and gambling. If you appreciate the host, do not forget to leave them a tip.

Before the spin, you pick one side: 2x, 4x, 8x, 16x, 24x, or 48x. The odds are inversely proportional to the multiplier chosen.

Castle Roulette board and table layout

OUTCOME COUNTS AND PROBABILITIES

MultiplierWinning RollsProbabilityWin Rate
2x24 of 4824/4850%
4x12 of 4812/4825%
8x6 of 486/4812.5%
16x3 of 483/486.25%
24x2 of 482/484.1667%
48x1 of 481/482.0833%

RTP EXAMPLES

If you bet on 2x, the win probability is 24/48 = 50%, so expected return is 2 * (24/48) = 1.00 (100% RTP).

Likewise:

  • 4x: 4 * (12/48) = 1.00
  • 8x: 8 * (6/48) = 1.00
  • 16x: 16 * (3/48) = 1.00
  • 24x: 24 * (2/48) = 1.00
  • 48x: 48 * (1/48) = 1.00

All sides are modeled at 100% RTP, so house edge is 0%.

VOLATILITY / STD

At 100% RTP:

EV=0
SD=sqrt(Multiplier - 1)

Higher chosen multipliers create higher volatility.

SideSD (units per round)
2x1.000
4x1.732
8x2.646
16x3.873
24x4.796
48x6.856

First Casino

Live Economics

House edge: 0.000%

House Edge after Rakeback: 0.000%

STD: 1.00

Max Possible Win: 1.00x

Second Casino

Live Economics

House edge: 0.000%

House Edge after Rakeback: 0.000%

STD: 4.80

Max Possible Win: 23.00x

Shared Session

Run SnapshotDuel (Castle Roulette) vs Stake (Castle Roulette)